It was initially planned to be written in katakana as "ライデン", but was changed to the kanji form "雷電" because of a resemblance to Bin Laden's "Laden" in katakana, "ラーディン". The codename "Raiden" was based on that of the Mitsubishi J2M Raiden, a historical combat aircraft of the Imperial Japanese Navy Air Service. Yoshikazu Matsuhana, assistant director for the project, was uncertain about this decision he considered Raiden a "weak-looking character" but decided to follow Kojima. Kojima said Snake was the game's protagonist rather than Raiden. The idea of having a second main character was inspired by the Sherlock Holmes short stories and novels in which the narrator is Dr. Kojima stated that Raiden's character and his perception by the audience were important to the overall feel of the story. Hideo Kojima created Raiden while Yoji Shinkawa designed him.Īccording to series creator Hideo Kojima, the decision to make a new character to replace Solid Snake for most of Metal Gear Solid 2: Sons of Liberty stemmed from the developer's desire to develop Snake from a third-person perspective. Despite the initial mixed reception, Raiden has been praised for his role in the game, as well as his later Metal Gear Solid 4 redesign and more for his role and design in Metal Gear Rising: Revengeance.Ĭharacter design Initial concept Some critics defended the character, stating that fans were merely angered by Snake's removal and that Raiden was appealing. Raiden's debut role as the protagonist of Metal Gear Solid 2 was controversial, due to his unexpected substitution for the established hero Snake. Raiden is voiced by Kenyu Horiuchi in Japanese and Quinton Flynn in English. He was again redesigned for both the cancelled game Metal Gear Solid: Rising and its reboot Revengeance to portray a darker side of his character. To appeal to fans of the series who initially disliked him, the character was redesigned for Metal Gear Solid 4. His inclusion in Metal Gear Solid 2 was kept secret from gamers before his debut despite some players' reactions, the staff liked the character. Raiden, who was inspired by the Sherlock Holmes stories and a fan's letter wanting a younger character to be featured in the series, originated from Kojima's desire to see Snake from a different point of view. He is also the main character of the 2013 game Metal Gear Rising: Revengeance, in which he is dealing with his past and his present life as a combatant who faces enemies from private military companies. Raiden also appears as a supporting character in the 2008 game Metal Gear Solid 4: Guns of the Patriots, in which he is assisting the series' main protagonist Solid Snake in his fight against Revolver Ocelot's forces. Despite coming across as a young rookie, he is later revealed to have been a child soldier in his native Liberia. special operations unit FOXHOUND and is participating in his first mission against terrorists. In Metal Gear Solid 2, he appears to be a member of the U.S. Created by Hideo Kojima and designed by Yoji Shinkawa, Raiden was introduced in the series as the main player character of the 2001 game Metal Gear Solid 2: Sons of Liberty. Raiden ( Japanese: 雷電), real name Jack ( ジャック, Jakku), is a fictional character and one of the protagonists of Konami's Metal Gear series of action-adventure stealth video games. Metal Gear Solid 2: Sons of Liberty (2001) The D-Pad on the X1 is based on a circular spring system, whereas the 360 was based simply on cell-membrane padding with no center-axis support.Raiden, as portrayed in a promotional CGI render for Metal Gear Solid 2: Sons of Liberty The PS d-pad design has a circular nub that acts as a pivot. The pad itself rotates around the pivot point which creates a solid base for hitting those directional pads. Based on its history: it really does emulate the joystick experience which was the late 90s: not a coincidence PS1 controller Dpad designs are similar to what they are now. Sony has it down to a science, and probably has the patent for that design as well.īut you know what? The triggers feel better on the 360/X1 cause Microsoft has it down to a science so. pick your poison I guess.ĭrain a écrit :If you're using a Microsoft as your OS the 360 is the most logical choice. It's integrated right into Windows and any console port uses it perfectly by default. I once had a different PC game controller and had very poor keybinding detections. #Games similar to metal gear rising revengeance pc Pc# #Games similar to metal gear rising revengeance pc Pc#Īny game I tried to use it with had messed up keybindings which I then had to try to rebind in the options.
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